

The canisters dropped by Sentinel forces have been visually refreshed, with drones, quads, Walkers and Hardframes all dropping distinct items.Sentinels can now be temporarily disabled, either by defeating the final wave of Sentinel forces in a battle, or by locating and interfacing with a planetary Sentinel Pillar.The Hardframe has access to a range of weaponry, including grenades and a plasma flamethrower.The Hardframe is well-armoured but highly mobile, being equipped with a jetpack.

The Hardframe can be found at high alert levels or patrolling near secure buildings.A new high-level Sentinel has been added, the Hardframe Battle Mech.Players may manoeuvre to take advantage of these shields for themselves, or open fire to destroy the shield. Sentinel Drones now deploy static combat shields, creating a dynamic battlefield.Sentinel drone navigation has been reworked, allowing for better pathfinding over rough terrain, and allowing drones to pursue players into buildings and caves.Summoner Drones are little threat in themselves but if left unchecked will quickly overwhelm careless Travellers by calling in waves of reinforcements.Repair Drones are lightly armed and weak, but will rapidly seek out and repair any damaged Sentinel units.Combat Drones use a variety of weapons, including terrain-destroying grenades, close-range scatter shot, and a rapid fire laser rifle.Three new types of Sentinel Drone have been added: Heavy Combat Drones, Repair Drones and Summoner Drones.

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More purchase options » 3.8 Patch notes Sentinels
